gluGetTessProperty.3G man page
gluGetTessProperty — get a tessellation object property
void gluGetTessProperty(GLUtesselator* tess, GLenum which, GLdouble* data);
Specifies the tessellation object (created with gluNewTess()).
Specifies the property whose value is to be fetched. Valid values are GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY, and GLU_TESS_TOLERANCE.
Specifies a pointer to the location into which the value of the named property is written.
gluGetTessProperty retrieves properties stored in a tessellation object. These properties affect the way that tessellation objects are interpreted and rendered. See the gluTessProperty() reference page for information about the properties and what they do.
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