gluBeginCurve.3G man page
gluBeginCurve — delimit a NURBS curve definition
void gluBeginCurve(GLUnurbs* nurb);
void gluEndCurve(GLUnurbs* nurb);
Specifies the NURBS object (created with gluNewNurbsRenderer()).
Use gluBeginCurve to mark the beginning of a NURBS curve definition. After calling gluBeginCurve, make one or more calls to gluNurbsCurve() to define the attributes of the curve. Exactly one of the calls to gluNurbsCurve() must have a curve type of GLU_MAP1_VERTEX_3 or GLU_MAP1_VERTEX_4. To mark the end of the NURBS curve definition, call gluEndCurve().
GL evaluators are used to render the NURBS curve as a series of line segments. Evaluator state is preserved during rendering with glPushAttrib()(GLU_EVAL_BIT) and glPopAttrib()(). See the glPushAttrib() reference page for details on exactly what state these calls preserve.
The following commands render a textured NURBS curve with normals; texture coordinates and normals are also specified as NURBS curves:
gluBeginCurve(nobj); gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);
gluBeginSurface(), gluBeginTrim(), gluNewNurbsRenderer(), gluNurbsCurve(), glPopAttrib(), glPushAttrib()
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The man page gluEndCurve.3G(3) is an alias of gluBeginCurve.3G(3).