gl_hline - Man Page

draw a horizontal line


#include <vgagl.h>

void gl_hline(int x1, int y, int x2, int c);


Draw a horizontal line from point (x1, y) to (x2, y) in color c. x1 must not be larger than x2. If x2<x1 the function does nothing.

See Also

svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), plane(1), wrapdemo(1), gl_circle(3), gl_clearscreen(3), gl_fillbox(3), gl_line(3), gl_setpixel(3), gl_setpixelrgb(3), gl_setwritemode(3).


This manual page was edited by Michael Weller <>. The exact source of the referenced demo as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.

Referenced By

gl_bcircle(3), gl_circle(3), gl_clearscreen(3), gl_fillcircle(3), gl_line(3), gl_rgbcolor(3), gl_setpixel(3), gl_setwritemode(3), vgagl(7).

9 Feb 2000 Svgalib (>= 1.4.2) Svgalib User Manual