extern unsigned char *gl_font8x8;
gl_font8x8 contains a packed pixel font with 8x8 pixels per character which you can use in your vgagl programs. Before you can use it, you might need to expand it with gl_expandfont(3), though.
It is possible to use non expanded fonts (but it is slower) when the FONT_COMPRESSED gl_setwritemode(3) flag is set.
svgalib(7), vgagl(7), svgalib.conf(5), testgl(1), gl_colorfont(3), gl_expandfont(3), gl_setfont(3), gl_setfontcolors(3), gl_setwritemode(3), gl_write(3), gl_writen(3).
This manual page was edited by Michael Weller <firstname.lastname@example.org>. The exact source of the referenced demo as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.
gl_colorfont(3), gl_expandfont(3), gl_printf(3), gl_setfont(3), gl_setfontcolors(3), gl_setwritemode(3), gl_write(3), vgagl(7).