gl_NumSamples.3G man page

gl_NumSamples — contains the total number of samples in the framebuffer

Declaration

in bool gl_NumSamples ;.SH "DESCRIPTION"

gl_NumSamples is a fragment language input variable that contains the number of samples in the framebuffer, or 1 if rendering to a non-multisample framebuffer. gl_NumSamples is the sample count of the framebuffer regardless of whether multisample rasterization is enabled or not.

Version Support

gl_NumSamples

See Also

gl_SamplePosition(), gl_SampleID()

Info

02/04/2016 [FIXME: source] [FIXME: manual]