void glXDestroyGLXPixmap( Display *dpy,
GLXPixmap pix )
Specifies the connection to the X server.
Specifies the GLX pixmap to be destroyed.
If the GLX pixmap pix is not current to any client, glXDestroyGLXPixmap destroys it immediately. Otherwise, pix is destroyed when it becomes not current to any client. In either case, the resource ID is freed immediately.
GLXBadPixmap is generated if pix is not a valid GLX pixmap.