glLoadIdentity.3G man page

glLoadIdentity — replace the current matrix with the identity matrix

C Specification

void glLoadIdentity(void);


glLoadIdentity replaces the current matrix with the identity matrix. It is semantically equivalent to calling glLoadMatrix() with the identity matrix

1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1

but in some cases it is more efficient.


GL_INVALID_OPERATION is generated if glLoadIdentity is executed between the execution of glBegin() and the corresponding execution of glEnd().

Associated Gets

glGet() with argument GL_MATRIX_MODE

glGet() with argument GL_COLOR_MATRIX

glGet() with argument GL_MODELVIEW_MATRIX

glGet() with argument GL_PROJECTION_MATRIX

glGet() with argument GL_TEXTURE_MATRIX

See Also

glLoadMatrix(), glLoadTransposeMatrix(), glMatrixMode(), glMultMatrix(), glMultTransposeMatrix(), glPushMatrix()




opengl.org OpenGL Manual 02/04/2016