void glListBase( GLuint base )
Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0.
glCallLists specifies an array of offsets. Display-list names are generated by adding base to each offset. Names that reference valid display lists are executed; the others are ignored.
GL_INVALID_OPERATION is generated if glListBase is executed between the execution of glBegin and the corresponding execution of glEnd.
glGet with argument GL_LIST_BASE