glIsVertexArray.3G - Man Page

determine if a name corresponds to a vertex array object

C Specification

GLboolean glIsVertexArray(GLuint array);



Specifies a value that may be the name of a vertex array object.


glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays(), by that has not yet been bound through a call to glBindVertexArray(), then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.

Version Support

OpenGL Version
Function / Feature Name2.

See Also

glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()

Referenced By

glBindVertexArray.3G(3), glCreateVertexArrays.3G(3), glDeleteVertexArrays.3G(3).