glIsTexture.3G man page

glIsTexture — determine if a name corresponds to a texture

C Specification

GLboolean glIsTexture(GLuint texture);

Parameters

texture

Specifies a value that may be the name of a texture.

Description

glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.

A name returned by glGenTextures(), but not yet associated with a texture by calling glBindTexture(), is not the name of a texture.

Version Support

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glIsTexture

See Also

glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(), glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()

Info

02/10/2017 [FIXME: source] [FIXME: manual]