glIsBuffer.3G man page

glIsBuffer — determine if a name corresponds to a buffer object

C Specification

GLboolean glIsBuffer(GLuint buffer);

Parameters

buffer

Specifies a value that may be the name of a buffer object.

Description

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.

A name returned by glGenBuffers(), but not yet associated with a buffer object by calling glBindBuffer(), is not the name of a buffer object.

See Also

glBindBuffer(), glDeleteBuffers(), glGenBuffers(), glGet()

Info

02/04/2016 [FIXME: source] [FIXME: manual]