glDeleteBuffers.3G - Man Page
delete named buffer objects
C Specification
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
Parameters
- n
Specifies the number of buffer objects to be deleted.
- buffers
Specifies an array of buffer objects to be deleted.
Description
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object).
glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.
Errors
GL_INVALID_VALUE is generated if n is negative.
Associated Gets
glIsBuffer()
Version Support
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteBuffers | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
See Also
glBindBuffer(), glGenBuffers(), glGet()
Copyright
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright
Copyright © 2005 Sams Publishing
Copyright © 2010-2014 Khronos Group
Referenced By
glBindBuffer.3G(3), glBindBufferBase.3G(3), glBindBufferRange.3G(3), glBindBuffersBase.3G(3), glBindBuffersRange.3G(3), glBindVertexBuffers.3G(3), glCreateBuffers.3G(3), glGenBuffers.3G(3), glIsBuffer.3G(3), glMapBuffer.3G(3), glTexBuffer.3G(3), glUnmapBuffer.3G(3).