find_allegro_resource - Man Page

Searches for a support file in many places. Allegro game programming library.

Synopsis

#include <allegro.h>

int find_allegro_resource(char *dest, const char *resource, const char *ext, const char *datafile, const char *objectname, const char *envvar, const char *subdir, int size);

Description

Searches for a support file, eg. `allegro.cfg' or `language.dat'. Passed a resource string describing what you are looking for, along with extra  optional information such as the default extension, what datafile to look  inside, what the datafile object name is likely to be, any special  environment variable to check, and any subdirectory that you would like  to check as well as the default location, this function looks in a hell  of a lot of different places :-). Pass NULL for the parameters you are not using.

Check the documentation chapter specific to your platform for information on additional paths this function might search for. Also, don't forget about set_allegro_resource_path() to extend the searches. Example:

   char path[256];
   int ret;
   ret = find_allegro_resource(path, "scores.cfg", NULL, NULL,
                               NULL, NULL, NULL, sizeof(path));
   if (ret == 0) {
      /* Found system wide scores file. */
   } else {
      /* No previous scores, create our own file. */
   }

Return Value

Returns zero on success, and stores a full path to the file (at most size bytes) into the dest buffer.

See Also

set_allegro_resource_path(3)

Referenced By

set_allegro_resource_path(3).

version 4.4.3 Allegro manual