draw_rle_sprite man page

draw_rle_sprite — Draws an RLE sprite. Allegro game programming library.

Synopsis

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

Description

Draws an RLE sprite onto a bitmap at the specified position. Example:

RLE_SPRITE *rle_sprite;
...
draw_rle_sprite(screen, rle_sprite, 100, 100);

See Also

get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)

Referenced By

draw_compiled_sprite(3), draw_lit_rle_sprite(3), draw_sprite(3), draw_trans_rle_sprite(3), get_rle_sprite(3).

version 4.4.2 Allegro Allegro manual