create_rgb_table - Man Page

Generates an RGB mapping table with lookup data for a palette. Allegro game programming library.


#include <allegro.h>

void create_rgb_table(RGB_MAP *table, const PALETTE pal, void (*callback)(int pos));


Fills the specified RGB mapping table with lookup data for the specified  palette. If the callback function is not NULL, it will be called 256  times during the calculation, allowing you to display a progress  indicator. Example:

   RGB_MAP rgb_table;
   create_rgb_table(&rgb_table, palette, NULL);
   rgb_map = &rgb_table;

See Also

rgb_map(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3)

Referenced By

ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3), rgb_map(3), RGB_MAP(3).

version 4.4.3 Allegro manual