al_draw_indexed_prim man page

al_draw_indexed_prim — Allegro 5 API

Synopsis

#include <allegro5/allegro_primitives.h>

int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,
   ALLEGRO_BITMAP* texture, const int* indices, int num_vtx, int type)

Description

Draws a subset of the passed vertex array. This function uses an index array to specify which vertices to use.

Parameters:

·
texture - Texture to use, pass NULL to use only color shaded primitves
·
vtxs - Pointer to an array of vertices
·
decl - Pointer to a vertex declaration. If set to NULL, the vtxs are assumed to be of the ALLEGRO_VERTEX type
·
indices - An array of indices into the vertex array
·
num_vtx - Number of indices from the indices array you want to draw
·
type - A member of the ALLEGRO_PRIM_TYPE(3) enumeration, specifying what kind of primitive to draw

Returns: Number of primitives drawn

See Also

ALLEGRO_VERTEX(3), ALLEGRO_PRIM_TYPE(3), ALLEGRO_VERTEX_DECL(3), al_draw_prim(3)

Referenced By

al_draw_prim(3).

Allegro reference manual