add_clip_rect man page

add_clip_rect — Intersects a bitmap's clipping rectangle with the given area. Allegro game programming library.


#include <allegro.h>

void add_clip_rect(BITMAP *bitmap, int x1, int y1, int x2, int y2);


Sets the clipping rectangle of the specified bitmap as the intersection of its current clipping rectangle and the rectangle described by the four coordinates.

See Also

set_clip_rect(3), get_clip_rect(3), set_clip_state(3), get_clip_state(3)

Referenced By

get_clip_rect(3), get_clip_state(3), set_clip_rect(3), set_clip_state(3).

Explore man page connections for add_clip_rect(3).

Allegro version 4.4.2 Allegro manual