_putpixel man page

_putpixel, _putpixel15, _putpixel16, _putpixel24, _putpixel32 — Faster specific version of putpixel(). Allegro game programming library.

Synopsis

#include <allegro.h>

void _putpixel(BITMAP *bmp, int x, int y, int color);

void _putpixel15(BITMAP *bmp, int x, int y, int color);

void _putpixel16(BITMAP *bmp, int x, int y, int color);

void _putpixel24(BITMAP *bmp, int x, int y, int color);

void _putpixel32(BITMAP *bmp, int x, int y, int color);

Description

Like the regular putpixel(), but much faster because they are implemented as an inline assembler functions for specific color depths. These won't work in mode-X graphics modes, don't perform any clipping (they will crash if you try to draw outside the bitmap!), and ignore the drawing mode.

See Also

putpixel(3), makecol(3)

Referenced By

putpixel(3).

_putpixel15(3), _putpixel16(3), _putpixel24(3) and _putpixel32(3) are aliases of _putpixel(3).

version 4.4.2 Allegro Allegro manual