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ZBUFFER - Man Page

Stores 3d zbuffer information. Allegro game programming library.


#include <allegro.h>

typedef struct BITMAP ZBUFFER


Structure used by Allegro's 3d zbuffered rendering functions. You are not supposed to mix ZBUFFER with BITMAP even though it is currently possible to do so. This is just an internal representation, and it may change in the future.

See Also

BITMAP(3), exzbuf(3)

Referenced By


version 4.4.3 Allegro manual