V3D_f man page

V3D_f — Floating point vertex structure used by 3d functions. Allegro game programming library.


#include <allegro.h>

typedef struct V3D_f


float x, y, z;       - position
float u, v;          - texture map coordinates
int c;               - color

Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

See Also

V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)

Referenced By

excamera(3), exscn3d(3), exzbuf(3), V3D(3).

Explore man page connections for V3D_f(3).

Allegro version 4.4.2 Allegro manual