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V3D - Man Page

Fixed point vertex structure used by 3d functions. Allegro game programming library.


#include <allegro.h>

typedef struct V3D


   fixed x, y, z;       - position
   fixed u, v;          - texture map coordinates
   int c;               - color

A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.

See Also

V3D_f(3), polygon3d(3), ex3d(3)

Referenced By

ex3d(3), V3D_f(3).

version 4.4.3 Allegro manual