TTF_CreateGPUTextEngine - Man Page

Create a text engine for drawing text with the SDL GPU API.

Header File

Defined in SDL3_ttf/SDL_ttf.h

Synopsis

#include "SDL3_ttf/SDL_ttf.h"

TTF_TextEngine * TTF_CreateGPUTextEngine(SDL_GPUDevice *device);

Function Parameters

device

the SDL_GPUDevice to use for creating textures and drawing text.

Return Value

( TTF_TextEngine
*) Returns a

TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more information.

Thread Safety

This function should be called on the thread that created the device.

Availability

This function is available since SDL_ttf 3.0.0.

See Also

·(3), TTF_CreateGPUTextEngineWithProperties(3), ·(3), TTF_DestroyGPUTextEngine(3), ·(3), TTF_GetGPUTextDrawData(3)

Referenced By

TTF_CreateGPUTextEngineWithProperties(3), TTF_DestroyGPUTextEngine(3), TTF_GetGPUTextDrawData(3).

SDL_ttf 3.2.2 SDL_ttf3 FUNCTIONS