SoVolumeSkin - Man Page

Render just the six sides of the volume data.

Synopsis

#include <VolumeViz/nodes/SoVolumeSkin.h>

Inherits SoShape.

Public Types

enum Interpolation { NEAREST, LINEAR }

Static Public Member Functions

static void initClass (void)

Public Attributes

SoSFEnum interpolation

Protected Member Functions

virtual void GLRender (SoGLRenderAction *action)
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
virtual void rayPick (SoRayPickAction *action)

Friends

class SoVolumeSkinP

Detailed Description

Render just the six sides of the volume data.

Insert a node of this type after an SoVolumeData node in the scene graph to render the six external sides of the volume data set.

This can be useful as a very efficient way of visualizing a complete opaque volume, only seen from the outside.

Note that if the transfer function set by a preceding SoTransferFunction node contains transparency, the visual appearance to the end user will probably not look correct.

See also

SoVolumeRender, SoTransferFunction, SoOrthoSlice

Since

SIM Voleon 2.0

Author

Generated automatically by Doxygen for SIMVoleon from the source code.

Info

Mon Jan 25 2021 Version 2.0.3 SIMVoleon