SoShapeKit.3coin3 man page

SoShapeKit — The SoShapeKit class provides templates to insert what is usually needed for shape nodes.

Node kit structure (new entries versus parent class marked with arrow prefix):


#include <Inventor/nodekits/SoShapeKit.h>

Inherits SoSeparatorKit.

Public Member Functions

virtual SoType getTypeId (void) const

virtual const SoNodekitCatalog * getNodekitCatalog (void) const

SoShapeKit (void)

Static Public Member Functions

static SoType getClassTypeId (void)

static const SoNodekitCatalog * getClassNodekitCatalog (void)

static void initClass (void)

Protected Member Functions

virtual const SoFieldData * getFieldData (void) const

virtual ~SoShapeKit ()

virtual void setDefaultOnNonWritingFields (void)

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)

static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)

Protected Attributes

SoSFNode coordinate3

SoSFNode coordinate4

SoSFNode localTransform

SoSFNode materialBinding

SoSFNode normal

SoSFNode normalBinding

SoSFNode profileCoordinate2

SoSFNode profileCoordinate3

SoSFNode profileList

SoSFNode shape

SoSFNode shapeHints

SoSFNode shapeSeparator

SoSFNode textureCoordinate2

SoSFNode textureCoordinateBinding

SoSFNode textureCoordinateFunction

Additional Inherited Members

Detailed Description

The SoShapeKit class provides templates to insert what is usually needed for shape nodes.

Node kit structure (new entries versus parent class marked with arrow prefix):

CLASS SoShapeKit
-->      "materialBinding"
-->      "normalBinding"
-->      "textureCoordinateBinding"
-->      "shapeHints"
-->      "coordinate3"
-->      "coordinate4"
-->      "normal"
-->      "textureCoordinate2"
-->      "profileCoordinate2"
-->      "profileCoordinate3"
-->      "profileList"
-->      "textureCoordinateFunction"
-->      "localTransform"
-->      "shapeSeparator"
-->         "shape"

(See SoBaseKit::printDiagram() for information about the output formatting.)

Detailed information on catalog parts:

CLASS SoShapeKit
PVT   "this",  SoShapeKit  --- 
      "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ] 
PVT   "topSeparator",  SoSeparator  --- 
      "pickStyle",  SoPickStyle  --- 
      "appearance",  SoAppearanceKit  --- 
      "units",  SoUnits  --- 
      "transform",  SoTransform  --- 
      "texture2Transform",  SoTexture2Transform  --- 
      "materialBinding",  SoMaterialBinding  --- 
      "normalBinding",  SoNormalBinding  --- 
      "textureCoordinateBinding",  SoTextureCoordinateBinding  --- 
      "shapeHints",  SoShapeHints  --- 
      "coordinate3",  SoCoordinate3  --- 
      "coordinate4",  SoCoordinate4  --- 
      "normal",  SoNormal  --- 
      "textureCoordinate2",  SoTextureCoordinate2  --- 
      "profileCoordinate2",  SoProfileCoordinate2  --- 
      "profileCoordinate3",  SoProfileCoordinate3  --- 
      "profileList",  SoNodeKitListPart [ SoProfile ] 
      "childList",  SoNodeKitListPart [ SoShapeKit, SoSeparatorKit ] 
      "textureCoordinateFunction",  SoTextureCoordinateFunction  --- , (default type = SoTextureCoordinateDefault)
      "localTransform",  SoTransform  --- 
PVT   "shapeSeparator",  SoSeparator  --- 
      "shape",  SoShape  --- , (default type = SoCube)

(See SoBaseKit::printTable() for information about the output formatting.)

Constructor & Destructor Documentation

SoShapeKit::SoShapeKit (void)


SoShapeKit::~SoShapeKit () [protected], [virtual]


Member Function Documentation

SoType SoShapeKit::getTypeId (void) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and 'downward' casting.

Usage example:

void foo(SoNode * node)
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoSeparatorKit.

const SoFieldData * SoShapeKit::getFieldData (void) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoSeparatorKit.

const SoNodekitCatalog * SoShapeKit::getNodekitCatalog (void) const [virtual]

Returns the nodekit catalog which defines the layout of this class' kit.

Reimplemented from SoSeparatorKit.

void SoShapeKit::setDefaultOnNonWritingFields (void) [protected], [virtual]

(Be aware that this method is unlikely to be of interest to the application programmer who does not want to extend the library with new custom nodekits or draggers. If you indeed are writing extensions, see the information in the SoBaseKit class documentation.)

This is a virtual method, and the code in it should call SoField::setDefault() with argument TRUE on part fields that should not be written upon scenegraph export operations.

This is typically done when:

field value is NULL and part is NULL by default
it is a leaf SoGroup or SoSeparator node with no children
it is a leaf listpart with no children and an SoGroup or SoSeparator container
it is a non-leaf part and it's of SoGroup type and all fields are at their default values

Subclasses should usually override this to do additional settings for new member fields. From the subclass, do remember to call 'upwards' to your superclass' setDefaultOnNonWritingFields() method.

Reimplemented from SoSeparatorKit.


Generated automatically by Doxygen for Coin from the source code.

Referenced By

SoShapeKit.3coin2(3) is an alias of SoShapeKit.3coin3(3).

Coin Version 3.1.3 Mon Sep 5 2016