SoResetMatrixElement.3coin4 - Man Page
SoResetMatrixElement
Synopsis
Inherits SoElement.
Public Member Functions
virtual void init (SoState *state)
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, const SbMatrix &m)
static const SbMatrix & get (SoState *state)
Protected Member Functions
virtual ~SoResetMatrixElement ()
virtual void setElt (const SbMatrix &matrix)
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo (void) const
Additional Inherited Members
Constructor & Destructor Documentation
SoResetMatrixElement::~SoResetMatrixElement (void) [protected], [virtual]
The destructor.
Member Function Documentation
void SoResetMatrixElement::init (SoState * state) [virtual]
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
SbBool SoResetMatrixElement::matches (const SoElement * element) const [protected], [virtual]
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
SoElement * SoResetMatrixElement::copyMatchInfo (void) const [protected], [virtual]
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
Author
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