SoPrimitiveVertexCache.3coin3 man page

SoPrimitiveVertexCache —


Inherits SoCache.

Public Types

enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) }

Public Member Functions

SoPrimitiveVertexCache (SoState *state)

virtual ~SoPrimitiveVertexCache ()

void renderTriangles (SoState *state, const int arrays=ALL) const

void renderLines (SoState *state, const int arrays=ALL) const

void renderPoints (SoState *state, const int array=ALL) const

void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL)

void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1)

void addPoint (const SoPrimitiveVertex *v)

int getNumVertices (void) const

const SbVec3f * getVertexArray (void) const

const SbVec3f * getNormalArray (void) const

const SbVec4f * getTexCoordArray (void) const

const SbVec2f * getBumpCoordArray (void) const

const uint8_t * getColorArray (void) const

int getNumTriangleIndices (void) const

const GLint * getTriangleIndices (void) const

int32_t getTriangleIndex (const int idx) const

SbBool colorPerVertex (void) const

const SbVec4f * getMultiTextureCoordinateArray (const int unit) const

int getNumLineIndices (void) const

const GLint * getLineIndices (void) const

int getNumPointIndices (void) const

const GLint * getPointIndices (void) const

void fit (void)

void depthSortTriangles (SoState *state)

Additional Inherited Members

Detailed Description

The SoPrimitiveVertexClass is used to cache generated triangles.

Constructor & Destructor Documentation

SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState * state)


SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual]



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Coin Version 3.1.3 Mon Sep 5 2016