SoMatrixTransform.3iv - Man Page

node that specifies a 3D geometric transformation as a matrix

Inherits from

SoBase > SoFieldContainer > SoNode > SoTransformation > SoMatrixTransform


#include <Inventor/nodes/SoMatrixTransform.h>

Fields from class SoMatrixTransform:

SoSFMatrix matrix

Methods from class SoMatrixTransform:


static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const


This node defines a geometric 3D transformation with a single SbMatrix. Note that some matrices (such as singular ones) may result in errors in bounding boxes, picking, and lighting.


SoSFMatrix matrix
Transformation matrix.


Creates a matrix transformation node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

Action Behavior

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Concatenates matrix given in the matrix field with the current transformation matrix.

Returns transformation matrix specified in the matrix field.

File Format/Defaults

MatrixTransform {
matrix	1 0 0 0
	0 1 0 0
	0 0 1 0
	0 0 0 1

See Also

SoTransform, SoMultipleCopy