SoLabel.3iv - Man Page

node containing label text string

Inherits from

SoBase > SoFieldContainer > SoNode > SoLabel


#include <Inventor/nodes/SoLabel.h>

Fields from class SoLabel:

SoSFName label

Methods from class SoLabel:


static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const


This class defines a label node in the scene graph. This node has no effect during traversal. It is used to store text labels in the scene graph, typically for application-specific identification of subgraphs when node naming is not appropriate.


SoSFName label
Defines the label string value as an SbName.


Creates a label node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

File Format/Defaults

Label {
label	"<Undefined label>"

See Also

SbName, SoInfo