SoGLRenderAction.h.3coin4 - Man Page
SoGLRenderAction.h
Synopsis
#include <Inventor/actions/SoAction.h>
#include <Inventor/actions/SoSubAction.h>
#include <Inventor/SbBasic.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/system/inttypes.h>
#include <Inventor/lists/SoPathList.h>
#include <Inventor/lists/SbList.h>
Classes
class SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Typedefs
typedef void SoGLRenderPassCB(void *userdata)
typedef void SoGLPreRenderCB(void *userdata, class SoGLRenderAction *action)
typedef float SoGLSortedObjectOrderCB(void *userdata, SoGLRenderAction *action)
Typedef Documentation
void SoGLRenderPassCB
Callback functions for the setPassCallback() method need to be of this type.
userdata is a void pointer to any data the application need to know of in the callback function (like for instance a this pointer).
- See also
setPassCallback()
float SoGLSortedObjectOrderCB
A callback used for controlling the transparency sorting order.
- See also
setSortedObjectOrderStrategy().
- Since
Coin 2.5
Author
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