SoCoordinate3.3iv - Man Page

coordinate point node

Inherits from

SoBase > SoFieldContainer > SoNode > SoCoordinate3


#include <Inventor/nodes/SoCoordinate3.h>

Fields from class SoCoordinate3:

SoMFVec3f point

Methods from class SoCoordinate3:


static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const


This node defines a set of 3D coordinates to be used by subsequent vertex-based shape nodes (those derived from SoVertexShape) or shape nodes that use them as control points (such as NURBS curves and surfaces). This node does not produce a visible result during rendering; it simply replaces the current coordinates in the rendering state for subsequent nodes to use.


SoMFVec3f point
Coordinate point(s).


Creates a coordinate node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

Action Behavior

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Sets coordinates in current traversal state.

File Format/Defaults

Coordinate3 {
point	0 0 0

See Also

SoCoordinate4, SoVertexShape