SbVec4us.3coin2 man page

SbVec4us — The SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates.

Synopsis

#include <Inventor/SbVec4us.h>

Public Member Functions

SbVec4us (void)

SbVec4us (const unsigned short v[4])

SbVec4us (unsigned short x, unsigned short y, unsigned short z, unsigned short w)

SbVec4us (const SbVec4s &v)

SbVec4us (const SbVec4ub &v)

SbVec4us (const SbVec4ui32 &v)

SbVec4us & setValue (const unsigned short v[4])

SbVec4us & setValue (unsigned short x, unsigned short y, unsigned short z, unsigned short w)

SbVec4us & setValue (const SbVec4s &v)

SbVec4us & setValue (const SbVec4ub &v)

SbVec4us & setValue (const SbVec4ui32 &v)

const unsigned short * getValue (void) const

void getValue (unsigned short &x, unsigned short &y, unsigned short &z, unsigned short &w) const

unsigned short & operator[] (int i)

const unsigned short & operator[] (int i) const

int32_t dot (const SbVec4us &v) const

void negate (void)

SbVec4us & operator*= (int d)

SbVec4us & operator*= (double d)

SbVec4us & operator/= (int d)

SbVec4us & operator/= (double d)

SbVec4us & operator+= (const SbVec4us &v)

SbVec4us & operator-= (const SbVec4us &v)

SbVec4us operator- (void) const

Protected Attributes

unsigned short vec [4]

Detailed Description

The SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates.

This vector class provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple integer precision arithmetic operations.

See also:

SbVec2us, SbVec3us, SbVec4b, SbVec4ub, SbVec4s, SbVec4i32, SbVec4ui32

Since:

Coin-2.5

Constructor & Destructor Documentation

SbVec4us::SbVec4us (void) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().

SbVec4us::SbVec4us (const unsigned short v[4]) [inline]

Constructs an SbVec4us instance with initial values from v.

SbVec4us::SbVec4us (unsigned short x, unsigned short y, unsigned short z, unsigned short w) [inline]

Constructs an SbVec4us instance with the initial homogeneous vector set to <x,y,z,w>.

SbVec4us::SbVec4us (const SbVec4s & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the unsigned short integer precision vector v.

SbVec4us::SbVec4us (const SbVec4ub & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the 8-bit integer precision vector v.

SbVec4us::SbVec4us (const SbVec4ui32 & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the unsigned 32-bit integer precision vector v.

Member Function Documentation

SbVec4us & SbVec4us::setValue (const unsigned short v[4]) [inline]

Set new coordinates for the vector from v. Returns reference to self.

See also:

getValue()

SbVec4us & SbVec4us::setValue (unsigned short x, unsigned short y, unsigned short z, unsigned short w) [inline]

Set new coordinates for the vector. Returns reference to self.

See also:

getValue()

SbVec4us & SbVec4us::setValue (const SbVec4s & v)

Sets this vector to the short integer precision vector v, converting the vector to a unsigned short integer precision vector.

SbVec4us & SbVec4us::setValue (const SbVec4ub & v)

Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

SbVec4us & SbVec4us::setValue (const SbVec4ui32 & v)

Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

const unsigned short * SbVec4us::getValue (void) const [inline]

Returns a pointer to an array of four unsigned short integers containing the x, y, z and w coordinates of the vector.

See also:

setValue()

void SbVec4us::getValue (unsigned short & x, unsigned short & y, unsigned short & z, unsigned short & w) const [inline]

Returns the x, y, z and w coordinates of the vector.

unsigned short & SbVec4us::operator[] (int i) [inline]

Index operator. Returns modifiable x, y, z or w coordinate of the vector.

const unsigned short & SbVec4us::operator[] (int i) const [inline]

Index operator. Returns non-modifiable x, y, z or w coordinate of the vector.

int32_t SbVec4us::dot (const SbVec4us & v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

void SbVec4us::negate (void)

Negate the vector (i.e. point it in the opposite direction)

Referenced by operator-().

SbVec4us & SbVec4us::operator*= (int d) [inline]

Multiply components of vector with scalar value d. Returns reference to self.

SbVec4us & SbVec4us::operator*= (double d)

Multiply components of vector with value d. Returns reference to self.

SbVec4us & SbVec4us::operator/= (int d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

SbVec4us & SbVec4us::operator/= (double d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

SbVec4us & SbVec4us::operator+= (const SbVec4us & v) [inline]

Adds this vector and vector u. Returns reference to self.

SbVec4us & SbVec4us::operator-= (const SbVec4us & v) [inline]

Subtracts v from this vector. Returns reference to self.

SbVec4us SbVec4us::operator- (void) const [inline]

Non-destructive negation operator. Returns a new SbVec4us instance which points in the opposite direction of this vector.

See also:

negate()

References negate().

Author

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Info

Mon Sep 5 2016 Version 2.5.0 Coin