SDL_zeroa - Man Page
Clear an array's memory to zero.
Synopsis
#include <SDL3/SDL_stdinc.h> #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
Description
This is wrapper over SDL_memset that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
Macro Parameters
- x
an array to clear.
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.4.0 Simple Directmedia Layer SDL3 FUNCTIONS