SDL_WindowSupportsGPUPresentMode - Man Page

Determines whether a presentation mode is supported by the window.

Synopsis

#include <SDL3/SDL_gpu.h>

bool SDL_WindowSupportsGPUPresentMode(
    SDL_GPUDevice *device,
    SDL_Window *window,
    SDL_GPUPresentMode present_mode);

Description

The window must be claimed before calling this function.

Function Parameters

device

a GPU context.

window

an SDL_Window.

present_mode

the presentation mode to check.

Return Value

Returns true if supported, false if unsupported.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_ClaimWindowForGPUDevice(3)

Referenced By

SDL_ClaimWindowForGPUDevice(3), SDL_GPUPresentMode.3type(3), SDL_SetGPUSwapchainParameters(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS