SDL_WM_SetIcon - Man Page

Sets the icon for the display window.


#include "SDL.h"

void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);


Sets the icon for the display window. Win32 icons must be 32x32.

This function must be called before the first call to SDL_SetVideoMode.

It takes an icon surface, and a mask in MSB format.

If mask is NULL, the entire icon surface will be used as the icon.


SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);

See Also

SDL_SetVideoMode, SDL_WM_SetCaption

Referenced By

SDL_WM_GetCaption(3), SDL_WM_SetCaption(3).

Tue 11 Sep 2001, 23:02 SDL API Reference