SDL_WINDOWPOS_UNDEFINED - Man Page
Used to indicate that you don't care what the window position/display is.
Synopsis
#include <SDL3/SDL_video.h> #define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
Description
This always uses the primary display.
Availability
This macro is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS