SDL_WINDOWPOS_UNDEFINED - Man Page

Used to indicate that you don't care what the window position/display is.

Synopsis

#include <SDL3/SDL_video.h>

#define SDL_WINDOWPOS_UNDEFINED         SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)

Description

This always uses the primary display.

Availability

This macro is available since SDL 3.2.0.

See Also

SDL_SetWindowPosition(3)

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS