SDL_UpdateWindowSurface - Man Page

Copy the window surface to the screen.

Synopsis

#include <SDL3/SDL_video.h>

bool SDL_UpdateWindowSurface(SDL_Window *window);

Description

This is the function you use to reflect any changes to the surface on the screen.

This function is equivalent to the SDL 1.2 API SDL_Flip().

Function Parameters

window

the window to update.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetWindowSurface(3), SDL_UpdateWindowSurfaceRects(3)

Referenced By

SDL_GetWindowSurface(3), SDL_UpdateWindowSurfaceRects(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS