SDL_UpdateWindowSurface - Man Page
Copy the window surface to the screen.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_UpdateWindowSurface(SDL_Window *window);
Description
This is the function you use to reflect any changes to the surface on the screen.
This function is equivalent to the SDL 1.2 API SDL_Flip().
Function Parameters
- window
the window to update.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetWindowSurface(3), SDL_UpdateWindowSurfaceRects(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS