SDL_UpdateJoysticks - Man Page
Update the current state of the open joysticks.
Synopsis
#include <SDL3/SDL_joystick.h> void SDL_UpdateJoysticks(void);
Description
This is called automatically by the event loop if any joystick events are enabled.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_SetJoystickEventsEnabled(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS