SDL_UnsetEnvironmentVariable - Man Page
Clear a variable from the environment.
Synopsis
#include <SDL3/SDL_stdinc.h> bool SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name);
Function Parameters
- env
the environment to modify.
- name
the name of the variable to unset.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetEnvironment(3), SDL_CreateEnvironment(3), SDL_GetEnvironmentVariable(3), SDL_GetEnvironmentVariables(3), SDL_SetEnvironmentVariable(3), SDL_UnsetEnvironmentVariable(3)
Referenced By
SDL_CreateEnvironment(3), SDL_Environment.3type(3), SDL_GetEnvironment(3), SDL_GetEnvironmentVariable(3), SDL_GetEnvironmentVariables(3), SDL_SetEnvironmentVariable(3), SDL_unsetenv_unsafe(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS