SDL_StretchSurface - Man Page
Perform a stretched pixel copy from one surface to another.
Header File
Defined in SDL3/SDL_surface.h
Synopsis
#include "SDL3/SDL.h" bool SDL_StretchSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
Function Parameters
- src
the SDL_Surface
structure to be copied from.- srcrect
the SDL_Rect
structure representing the rectangle to be copied, may not be NULL.- dst
the SDL_Surface
structure that is the blit target.- dstrect
the SDL_Rect
structure representing the target rectangle in the destination surface, may not be NULL.- scaleMode
the SDL_ScaleMode
to be used.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
Only one thread should be using the src and dst surfaces at any given time.
Availability
This function is available since SDL 3.4.0.
See Also
·(3), SDL_BlitSurfaceScaled(3)
Info
SDL 3.2.10 Simple Directmedia Layer SDL3 FUNCTIONS