SDL_SetWindowsMessageHook - Man Page

Set a callback for every Windows message, run before TranslateMessage().

Synopsis

#include <SDL3/SDL_system.h>

void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);

Description

The callback may modify the message, and should return true if the message should continue to be processed, or false to prevent further processing.

Function Parameters

callback

the SDL_WindowsMessageHook function to call.

userdata

a pointer to pass to every iteration of callback.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_WindowsMessageHook(3type), SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP(3)

Referenced By

SDL_WindowsMessageHook.3type(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS