SDL_SetWindowsMessageHook - Man Page
Set a callback for every Windows message, run before TranslateMessage().
Synopsis
#include <SDL3/SDL_system.h> void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
Description
The callback may modify the message, and should return true if the message should continue to be processed, or false to prevent further processing.
Function Parameters
- callback
the SDL_WindowsMessageHook function to call.
- userdata
a pointer to pass to every iteration of callback.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_WindowsMessageHook(3type), SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP(3)
Referenced By
SDL_WindowsMessageHook.3type(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS