SDL_SetWindowsMessageHook - Man Page
Set a callback for every Windows message, run before TranslateMessage().
Synopsis
#include <SDL3/SDL_system.h> void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
Description
The callback may modify the message, and should return true if the message should continue to be processed, or false to prevent further processing.
Function Parameters
- callback
the SDL_WindowsMessageHook function to call.
- userdata
a pointer to pass to every iteration of callback.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_WindowsMessageHook(3type), SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP(3)
Referenced By
SDL_WindowsMessageHook.3type(3).
SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS