SDL_SetWindowsMessageHook - Man Page

Set a callback for every Windows message, run before TranslateMessage().

Synopsis

#include <SDL3/SDL_system.h>

void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);

Description

The callback may modify the message, and should return true if the message should continue to be processed, or false to prevent further processing.

Function Parameters

callback

the SDL_WindowsMessageHook function to call.

userdata

a pointer to pass to every iteration of callback.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_WindowsMessageHook(3type), SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP(3)

Referenced By

SDL_WindowsMessageHook.3type(3).

SDL 3.4.8 Simple Directmedia Layer SDL3 FUNCTIONS