SDL_SetWindowOpacity - Man Page
Set the opacity for a window.
Synopsis
#include <SDL3/SDL_video.h> bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);
Description
The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).
This function also returns false if setting the opacity isn't supported.
Function Parameters
- window
the window which will be made transparent or opaque.
- opacity
the opacity value (0.0f - transparent, 1.0f - opaque).
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS