SDL_SetSurfaceRLE - Man Page
Set the RLE acceleration hint for a surface.
Synopsis
#include <SDL3/SDL_surface.h> bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled);
Description
If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.
Function Parameters
- surface
the SDL_Surface structure to optimize.
- enabled
true to enable RLE acceleration, false to disable it.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function can be called on different threads with different surfaces.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_BlitSurface(3), SDL_LockSurface(3), SDL_UnlockSurface(3)
Referenced By
SDL_SetSurfaceColorKey(3), SDL_SurfaceHasRLE(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS