SDL_SetSurfaceColorMod - Man Page
Set an additional color value multiplied into blit operations.
Synopsis
#include <SDL3/SDL_surface.h> bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
Description
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
Function Parameters
- surface
the SDL_Surface structure to update.
- r
the red color value multiplied into blit operations.
- g
the green color value multiplied into blit operations.
- b
the blue color value multiplied into blit operations.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function can be called on different threads with different surfaces.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3).
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS