SDL_SetSurfaceColorMod - Man Page

Set an additional color value multiplied into blit operations.

Synopsis

#include <SDL3/SDL_surface.h>

bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);

Description

When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:

srcC = srcC * (color / 255)

Function Parameters

surface

the SDL_Surface structure to update.

r

the red color value multiplied into blit operations.

g

the green color value multiplied into blit operations.

b

the blue color value multiplied into blit operations.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function can be called on different threads with different surfaces.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3)

Referenced By

SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS