SDL_SetSurfaceColorMod - Man Page
Set an additional color value multiplied into blit operations.
Synopsis
#include <SDL3/SDL_surface.h> bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
Description
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
Function Parameters
- surface
the SDL_Surface structure to update.
- r
the red color value multiplied into blit operations.
- g
the green color value multiplied into blit operations.
- b
the blue color value multiplied into blit operations.
Return Value
for more information.
Thread Safety
This function is not thread safe.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetSurfaceColorMod(3), SDL_SetSurfaceAlphaMod(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS