SDL_SetRenderDrawBlendMode - Man Page
Set the blend mode used for drawing operations.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_SetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode);
Description
This blend mode is used for any drawing that doesn't involve textures.
If the blend mode is not supported, the closest supported mode is chosen.
Function Parameters
- renderer
the rendering context.
- blendMode
the SDL_BlendMode to use for blending.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Info
SDL 3.4.18 Simple Directmedia Layer SDL3 FUNCTIONS