SDL_SetGamepadPlayerIndex - Man Page
Set the player index of an opened gamepad.
Synopsis
#include <SDL3/SDL_gamepad.h> bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
Function Parameters
- gamepad
the gamepad object to adjust.
- player_index
player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.
Return Value
for more information.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadFromPlayerIndex(3), SDL_GetGamepadPlayerIndex(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS