SDL_SetGamepadPlayerIndex - Man Page

Set the player index of an opened gamepad.

Synopsis

#include <SDL3/SDL_gamepad.h>

bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

Function Parameters

gamepad

the gamepad object to adjust.

player_index

player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

Return Value

for more information.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetGamepadPlayerIndex(3)

Referenced By

SDL_GetGamepadFromPlayerIndex(3), SDL_GetGamepadPlayerIndex(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS