SDL_SetGPUViewport - Man Page
Sets the current viewport state on a command buffer.
Synopsis
#include <SDL3/SDL_gpu.h> void SDL_SetGPUViewport( SDL_GPURenderPass *render_pass, const SDL_GPUViewport *viewport);
Function Parameters
- render_pass
a render pass handle.
- viewport
the viewport to set.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS