SDL_SetEnvironmentVariable - Man Page

Set the value of a variable in the environment.

Synopsis

#include <SDL3/SDL_stdinc.h>

bool SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite);

Function Parameters

env

the environment to modify.

name

the name of the variable to set.

value

the value of the variable to set.

overwrite

true to overwrite the variable if it exists, false to return success without setting the variable if it already exists.

Return Value

for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetEnvironment(3), SDL_CreateEnvironment(3), SDL_GetEnvironmentVariable(3), SDL_GetEnvironmentVariables(3), SDL_UnsetEnvironmentVariable(3)

Referenced By

SDL_CreateEnvironment(3), SDL_Environment.3type(3), SDL_GetEnvironment(3), SDL_GetEnvironmentVariable(3), SDL_GetEnvironmentVariables(3), SDL_setenv_unsafe(3), SDL_UnsetEnvironmentVariable(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS