SDL_SetDefaultTextureScaleMode - Man Page

Set default scale mode for new textures for given renderer.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_SetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode scale_mode);

Description

When a renderer is created, scale_mode defaults to SDL_SCALEMODE_LINEAR.

Function Parameters

renderer

the renderer to update.

scale_mode

the scale mode to change to for new textures.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.4.0.

See Also

SDL_GetDefaultTextureScaleMode(3)

Referenced By

SDL_GetDefaultTextureScaleMode(3).

SDL 3.4.0 Simple Directmedia Layer SDL3 FUNCTIONS