SDL_SetDefaultTextureScaleMode - Man Page
Set default scale mode for new textures for given renderer.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_SetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode scale_mode);
Description
When a renderer is created, scale_mode defaults to SDL_SCALEMODE_LINEAR.
Function Parameters
- renderer
the renderer to update.
- scale_mode
the scale mode to change to for new textures.
Return Value
Returns true on success or false on failure; call SDL_GetError() for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.4.0.
See Also
Referenced By
SDL_GetDefaultTextureScaleMode(3).
SDL 3.4.0 Simple Directmedia Layer SDL3 FUNCTIONS