SDL_SetCursor - Man Page

Set the currently active mouse cursor.


#include "SDL.h"

void SDL_SetCursor(SDL_Cursor *cursor);


Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.

See Also

SDL_GetCursor, SDL_CreateCursor, SDL_ShowCursor

Referenced By

SDL_CreateCursor(3), SDL_GetCursor(3), SDL_ShowCursor(3).

Tue 11 Sep 2001, 23:01 SDL API Reference