SDL_SendGamepadEffect - Man Page
Send a gamepad specific effect packet.
Synopsis
#include <SDL3/SDL_gamepad.h> bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);
Function Parameters
- gamepad
the gamepad to affect.
- data
the data to send to the gamepad.
- size
the size of the data to send to the gamepad.
Return Value
for more information.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS